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On The Table Read Magazine, “the best entertainment magazine in the UK“, it turns out you’ve been playing Monopoly wrong, so board game expert have revealed the top 10 most frequently made-up rules!
For generations, Monopoly has been a battleground for families and friendships alike. Those little houses and hotels have sparked countless arguments, accusations of cheating, and maybe even a tear or two. But what if we told you, dear reader, that you’ve likely been playing Monopoly wrong your entire life?
Board game experts have shed light on the top 10 most frequently made-up rules that have infiltrated Monopoly households across the globe. Prepare to have your Monopoly world rocked (and maybe even rectified for your next game night!). To help us out, Amber Crook, Editorial Chief and board games expert at GameRules.com, has sent over the top ten most commonly made-up Monopoly rules.
A common house rule is that if you land directly on GO, you receive M400 from the bank rather than the standard M200. While this may have helped you out of sticky situations in previous games, it is not actually a rule and only serves to make the game longer than it needs to be. If you land on GO, you should only receive M200 from the bank, in the same way as if you were passing GO. Additionally, if you land on a property just before GO, you are not allowed to prematurely collect this M200 from the bank, even if you are short on cash.
-Amber Crook
Many think that any in-game fines and taxes are paid to the Free Parking square, for players to collect if they roll and land on it. While it may add an exciting element of luck to the game, this is unfortunately not an official rule. Instead, any in-game fines should be paid directly to the bank, and the Free Parking square should serve only as a ‘resting place’ if a player lands on it, according to the rule book.
-Amber Crook
Many players think that if you land on an unowned property and don’t wish to buy it, you can skip past it, but this simply isn’t the case. When a player lands on an unowned property or utility, they have first dibs on purchasing it for the listed price. If they choose not to buy it, the property is immediately put up for auction by the banker. Every player can then bid on it, including the player who originally passed on buying it. Any player can set the starting bid and the property is then purchased by the subsequent highest bidder.
-Amber Crook
It’s a common misconception that when a player is in jail, they can’t collect rent if another player lands on a property they own. Again, not true! You can collect rent, or buy and sell properties or houses, as you normally would while in jail. Regardless of whether you are in jail or not, if you fail to notice a player has landed on your property, you cannot then ask them for rent once the next player has already rolled the dice.
-Amber Crook
If you are in jail, you can roll a double during your turn to get out. Many players think that after three rolls you can automatically move your player piece out of jail for free, but this isn’t true. The rules actually state that on your third roll, you must still pay a M50 fine to the bank, before moving your piece out of jail according to the number shown on the die.
-Amber Crook
If players are short on cash, they can mortgage any of their unimproved properties for the value on the back of the card, and this money will be paid to them by the bank. If a player wishes to ‘unmortgage’ this property, they need to pay the bank this amount plus an additional 10% interest based on the mortgage value. For example, if a player mortgages a property for M100, they would need to pay the bank M110 to unmortgage it.
-Amber Crook
At any time during the game, you can choose to unmortgage any of your properties that are currently mortgaged. This allows you to reclaim full ownership of the property and removes the “Mortgaged” designation from the Title Deed card.
Here’s what you need to do to unmortgage a property:
Example:
Let’s say you want to unmortgage Mayfair, which has a mortgage value of £400. To get it back, you would need to pay the Bank:
Total Payment to Unmortgage: £400 (mortgage value) + £40 (interest) = £440
You don’t have to wait until your turn to build houses on your properties. Once you have all the properties in a colour group, you can build houses and hotels at any point during your turn or between other players’ turns. You can’t, however, build houses on one of your properties if a player has already landed on it.
-Amber Crook
Once a player owns all the properties in a colour group, they can begin building houses on them. The rulebook states that players must build houses evenly across each of their properties in a colour group. For example, you are not allowed to build a hotel on one green property, and only one house on the other two green properties. If you have mortgaged one of your properties, you also cannot build houses on the other properties in that colour group, until you have unmortgaged said property.”
-Amber Crook
If a player lands on one of your properties and they cannot afford to pay you rent, despite selling their houses and mortgaging their properties, they go bankrupt and are out of the game. If you are the one to bankrupt them, you acquire all their mortgaged properties, rather than these properties going back to the bank. When you acquire another player’s mortgaged properties, you must immediately either pay the bank 10% interest on each mortgaged property or pay to unmortgage each property. A player’s properties only go back to the bank if they become bankrupt due to not being able to pay a tax or fine. In this case, the banker can then auction off these seized properties to the other remaining players.”
-Amber Crook
Important Note:
When the game feels like it has gone on for too long, it is tempting to end the game as soon as the first person goes bankrupt. However, according to the rule book, the game only ends when one player is left and everyone else has gone bankrupt.
-Amber Crook
While these made-up rules might have added a chaotic (and perhaps even more competitive) twist to your childhood Monopoly battles, the official rules offer a strategic and balanced gameplay experience.
But hey, that’s the beauty of board games – they’re meant to be fun and flexible! If your family has cherished traditions built around those house rules, then by all means, keep them going! The most important thing is to gather around the board, create lasting memories, and maybe even unleash a little friendly (or not-so-friendly) competition.
However, if you’re looking to spice things up or settle a long-standing Monopoly dispute, give the official rules a whirl. You might be surprised at the depth and strategy they add to the game.
So, roll the dice, trade those properties, and remember – whether you play by the book or with your own house rules, the ultimate goal of Monopoly remains the same: conquer the board and become the ultimate real estate tycoon (or at least the most cunning player at the table)!
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