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On Monday 28th February at 7:00 pm, Galloire will be releasing the second wave of art in the <I’M NOT A ROBOT> exhibition — all pieces will be NFTs from the celebrated international artists featured in the exhibition.
AI artist Anne Spalter (also a curator at renowned NFT platform Artblocks) is in Dubai from New York and will talk about her practice, how NFTs are shaping the creative space and her experience as an artist who is on the forefront of the NFT space. This exclusive event is open to both seasoned NFT collectors as well as anyone who is curious wants to learn about NFTs.
The first 100 attendees will also receive POAP (Proof of Attendance Protocol), which will have future use and value. Galloire will be holding regular events both for traditional collectors and those in the crypto art space looking to hear from world-class artists and broaden their knowledge in the evolving art world.
Date: 28th February
Time: 7:00 pm
Location: Galloire, City Walk, Dubai
Agenda:
7:00 pm: Anne Spalter talks about NFTs and her art practice followed by live Q & A
8:00 pm: Release of NFTs by the six artists of <I’M NOT A ROBOT> art exhibition
8:15pm Onwards: Opportunity to meet Anne Spalter, open exhibition of NFT works and chance to discuss NFTs with others and gallery experts.
Galloire is a contemporary gallery and platform that aims to bring the best international talent to the Middle East and make their work available regionally, as well as provide global collectors access to exciting new works from the world’s premiere artists.
Galloire aims to bring a broader audience to art; to make discovering, connecting with and collecting world-class artists’ work more transparent and accessible – better serving artists, existing collectors and those new to contemporary art.
The gallery opens daily from 10am to 10pm at London Street, City Walk, Dubai.
Digital mixed-media artist Anne Spalter is an academic pioneer who founded the original digital fine arts courses at Brown University and The Rhode Island School of Design (RISD) in the 1990s and authored the internationally taught textbook, The Computer in the Visual Arts (Addison-Wesley, 1999).
Her artistic process combines a consistent set of personal symbols with a hybrid arsenal of traditional mark-making methods and innovative digital tools. A new body of work, further developed at a recent residency at MASS MoCA, combines artificial intelligence algorithms with oil paint and pastels.
Spalter is also noted for her large-scale public projects. MTA Arts commissioned Spalter to create a 52-screen digital art installation, New York Dreaming, which remained on view in one of its most crowded commuter hubs (Fulton Center) for just under a year. Spalter’s 2019 large-scale projects included a 47,000 square foot LED video work on the Hong Kong harbor.
Spalter’s work is in the permanent collections of the Victoria and Albert Museum (London, UK); the Albright-Knox Art Gallery (Buffalo, NY); the Rhode Island School of Design Museum (Providence, RI); The Museum of CryptoArt, and others. Alongside her studio practice, Spalter continues to lecture on digital art practice and theory.
Jonas Lund is a Swedish conceptual artist who creates paintings, sculpture, photography, websites and performances that critically reflect on contemporary networked systems and power structures.
Lund’s artistic practice involves creating systems and setting up parameters that oftentimes require engagement from the viewer. This results in game-like artworks, where tasks are executed according to algorithms or a set of rules. Through his works, Lund investigates the latest issues generated by the increasing digitalisation of contemporary society like authorship, participation and authority.
At the same time, he questions the mechanisms of the art world; he challenges the production process, authoritative power and art market practices.
Addie Wagenknecht’s work explores the tension between expression and technology. She seeks to blend conceptual work with forms of hacking and sculpture.
She holds a Masters degree from the Interactive Telecommunications Program at New York University, and has previously held fellowships at Eyebeam Art + Technology Center in New York City, Culture Lab UK, Institute HyperWerk for Postindustrial Design Basel (CH), and The Frank-Ratchye STUDIO for Creative Inquiry at Carnegie Mellon University.
https://www.placesiveneverbeen.com
Daniel Canogar is a multidisciplinary artist who works in photography, video, sculpture, and installation. His most recent sculptural installations are constructed with discarded electronic materials: computers, telephones, and electric cables, thousands of burnt-out bulbs, meters of videotape, old slot machines, celluloid, DVDs. Salvaging these materials, Canogar reclaims the discarded technologies from junkyards and recycling centres—veritable cemeteries for consumer electronics—to examine the short life expectancy of consumer electronics that are so readily cast away.
This cyclical consumption is indicative of a given society and age, yet hauntingly parallels organic mortality. In much of his work, Canogar seeks to bring dead materials back to life to reanimate the lifeless, reveal previously hidden secrets, and revive collective memory.
He has created permanent public art installations with LED screens, including Dynamo, a site-specific audiovisual project designed for the Spanish Pavilion in Expo 2020 Dubai.
Xavier Sole’s body of work reflects on the social perception of Good and Evil, on the power of cruelty and how to make it seductive through archly naive setups. Profoundly influenced by Francisco Goya, his satirical work portrays an irrational society where the boundaries between nastiness and enjoyment are blurred. Using playful manipulations, his artworks allows the audience to engage with bittersweet wrongdoing, guilty pleasures and have bittersweet fun in doing so. His body of work encompasses digital prototyping, virtual reality, web-art, tactical media, film, drawing and happenings.
Jonathan Monaghan is an artist working across a range of media, including prints, sculpture and computer-animated video, to produce otherworldly objects and narratives. Drawing on wide-ranging sources, such as historical artworks and science fiction, his fantastical pieces uncover subconscious anxieties associated with technology and consumerism. Past exhibitions include The Sundance Film Festival, The Hermitage Museum in Saint Petersburg, and The Palais de Tokyo in Paris. His work has been featured in several media outlets including The New York Times, Vogue, and The Washington Post. His work sits in numerous public and private collections including The Crystal Bridges Museum of American Art and the Washington D.C. Art Bank Collection.
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